Download Learn iOS App Development by James Bucanek (auth.) PDF

By James Bucanek (auth.)

Learn iOS App Development is either a quick educational and an invaluable reference. you are going to quick wake up to hurry with Objective-C, Cocoa contact, and the iOS 7 SDK. it is an all-in-one getting begun advisor to construction your first iPhone or iPad app. you will study most sensible practices that ascertain your code could be effective and practice good, incomes confident studies at the iTunes App shop, and riding greater seek effects and extra revenue.

The iOS 7 SDK bargains robust new positive aspects, and this ebook is the quickest route to learning them—and the remainder of the iOS SDK —for programmers with a few adventure who're new to iPhone and iPad app improvement. Many books introduce the iOS SDK, yet few clarify the best way to strengthen apps optimally and soundly. This e-book teaches either middle Objective-C language techniques and the way to take advantage of layout styles and common sense with the iOS SDK, in line with Objective-C and the Cocoa contact framework.

Why spend months or years getting to know the simplest how one can layout and code iPhone and iPad apps while this publication will enable you do issues the suitable method from the beginning?

  • Get an speeded up therapy of the center basics of Objective-C.
  • Develop your first app utilizing Xcode's complicated interface layout tools.
  • Build your first iPhone app utilizing the code that you are given as you stroll via this booklet.
  • Finally, debug and distribute your first app on Apple's iTunes App shop.

Learn how one can create apps for any version of iPhone, the iPod contact, the iPad, or construct common apps that run on them all. After studying this publication, you may be growing specialist caliber apps, able to add to the app shop, making you the status and the money you seek!

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Sample text

You’ve learned your way around Xcode, added resources to a project, and used Interface Builder to create, configure, and connect the objects of your interface. And, you did that all without writing a single line of computer code. The point of this chapter wasn’t to avoid writing Objective-C code. We are, after all, computer programmers. If we’re not writing code, what are we getting paid for? The point was to illustrate how much functionality you can add, and how much tedious detail you can avoid, using Interface Builder and iOS objects.

Before storyboards, you could layout each screen, but you had to write code to move between them. It wasn’t a lot of code, nor was it complex, but it was a chore. With storyboards, you can do most of that work in Interface Builder—without writing any code at all. FRICTIONLESS DEVELOPMENT Repetitive code is a drag on development. The time you spend writing the same code, over and over again, is time you don’t have to develop cool new features. What you want is a frictionless development environment, where the simple tasks are taken care of for you, leaving you time to work on the stuff that makes your app special.

Now the user has an easy way to paste the shortened URL into another app. Figure 3-1. Sketch of Shorty app Your app will run on all iOS devices, and work in both portrait and landscape orientation. Now that you have a basic design, it’s time to launch Xcode and get started. Creating the Project As with any app, start by creating a new project in Xcode. This is a one-screen app, so the obvious choice is the Single View Application template.

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